As a Senior Game Developer you will be working in the Red Engine Digital team. Alongside the Technology team you will be responsible for building and maintaining our in-venue gaming suite across both of our Flight Club and Electric Shuffle brands. You’ll work with our in-house team of developers, concept artist and games artist to engineer and build the gaming suite in Unity/Godot and integrate with our other in-house systems. This will run alongside feature improvements and updates to the existing in-venue software.
As the gaming software is always evolving, you’ll also have a voice in designing new features and games to support the brand as we grow. Innovation is one of our key values, so you’ll be keen to evaluate ideas and new technology to drive the product forward.
Key Responsibilities
Maintaining, updating and optimising the current in-venue gaming systems
Deliver clean, reliable code to support maintenance and scalability as the business grows
Write and maintain unit tests
Be actively involved in design discussions and prototyping
Reporting on progress of deliverables with the Digital Director and wider stakeholders
Working with the wider Gaming squad to design, develop and deliver the agreed functionality using an agile framework
Develop process for the continued update and delivery of new software
Provide direction and mentorship to the wider Digital Gaming team
To be successful in this role, you’ll:
Have a minimum of 5 years of professional experience in a similar role
Commercial experience with Unity 3D and C#
Experience with the Godot game engine a plus
Comfortable profiling and optimising games
Experience working with hardware limitations in mind (e.g. mobile)
Understanding of graphics, performance issues and trade-offs
Working using Agile/Scrum methodology
Be experienced in working with GIT based code repositories
Have proven ability to deliver your part of the project on time and to the desired quality
Be able to provide examples of previous work for review
What you'll get
Here at Red Engine, we believe our success begins and ends with our people. We are committed to a diverse culture where all our team feel respected and included. We acknowledge the power that a diverse set of beliefs and perspectives can bring, and that a variety of voices strengthens our team, enhances creativity, and drives innovation. We welcome applications from candidates of all identities, including individuals of different races, ethnicities, genders and sexual orientations. If you're passionate about contributing to a culture of inclusion and collaboration, please apply.
As a Senior Game Developer you will be working in the Red Engine Digital team. Alongside the Technology team you will be responsible for building and maintaining our in-venue gaming suite across both of our Flight Club and Electric Shuffle brands. You’ll work with our in-house team of developers, concept artist and games artist to engineer and build the gaming suite in Unity/Godot and integrate with our other in-house systems. This will run alongside feature improvements and updates to the existing in-venue software.
As the gaming software is always evolving, you’ll also have a voice in designing new features and games to support the brand as we grow. Innovation is one of our key values, so you’ll be keen to evaluate ideas and new technology to drive the product forward.
Key Responsibilities
Maintaining, updating and optimising the current in-venue gaming systems
Deliver clean, reliable code to support maintenance and scalability as the business grows
Write and maintain unit tests
Be actively involved in design discussions and prototyping
Reporting on progress of deliverables with the Digital Director and wider stakeholders
Working with the wider Gaming squad to design, develop and deliver the agreed functionality using an agile framework
Develop process for the continued update and delivery of new software
Provide direction and mentorship to the wider Digital Gaming team
To be successful in this role, you’ll:
Have a minimum of 5 years of professional experience in a similar role
Commercial experience with Unity 3D and C#
Experience with the Godot game engine a plus
Comfortable profiling and optimising games
Experience working with hardware limitations in mind (e.g. mobile)
Understanding of graphics, performance issues and trade-offs
Working using Agile/Scrum methodology
Be experienced in working with GIT based code repositories
Have proven ability to deliver your part of the project on time and to the desired quality
Be able to provide examples of previous work for review
What you'll get
Here at Red Engine, we believe our success begins and ends with our people. We are committed to a diverse culture where all our team feel respected and included. We acknowledge the power that a diverse set of beliefs and perspectives can bring, and that a variety of voices strengthens our team, enhances creativity, and drives innovation. We welcome applications from candidates of all identities, including individuals of different races, ethnicities, genders and sexual orientations. If you're passionate about contributing to a culture of inclusion and collaboration, please apply.